Finally, someone could see the truth.Fuu wrote:let's consider that the Kyo-Kim player was far more skilled than the others. Heck, the others were just plain bad.
NGBC match/combo Videos
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Henvoke has 10 new match vids up. No sound for 'em, though.
http://page.freett.com/henvoke/index.html
Edit: The 1st link on the site is an Idolmaster video, so skip that one. The vids are from the next to the last 10th one.
http://page.freett.com/henvoke/index.html
Edit: The 1st link on the site is an Idolmaster video, so skip that one. The vids are from the next to the last 10th one.
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ahahahhaha LOL
The "100 Mega Shock" Super Effect for Yuki's one Super Move sure is funny
Is it just me or the videos or are the animations EXTREMELY choppy?? Omg.... this looks like the worst from KoF2k3 and sVc and not the best....
Can't help it but from the looks of anims/movement and gameplay it totally looks like sVc with KoF2k3 elements thrown in...
I hope it plays better. I'm gonna buy the Atomiswave.
--Blast
The "100 Mega Shock" Super Effect for Yuki's one Super Move sure is funny

Is it just me or the videos or are the animations EXTREMELY choppy?? Omg.... this looks like the worst from KoF2k3 and sVc and not the best....
Can't help it but from the looks of anims/movement and gameplay it totally looks like sVc with KoF2k3 elements thrown in...
I hope it plays better. I'm gonna buy the Atomiswave.
--Blast
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agreedKyosuke Kagami wrote:Dude, read the other threads. NGBC can't be way compared with SvC Ghey-os in any way.
im really surprised at even how the gcfs was incorporated.....it actually works pretty well imo. and there dont seem to be any uber tiers just yet (orochi iori, anyone???)
but back on topic, omg, those yuki vids.......he seems like he's got good pressure and good movement.....
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hellutta boring fights there..
the robert/hanzo vs. kim/big is a good match.. not that great.
kim/kaede vs kim/big.. nice match by kim/big.. crap opponent.
hanzo/marco vs. hotaru/akari... nice match for both.. great come back.
sidecomments:
kyo has an air red kick.. i missed that.
shermie has mixed orochi shermie moves.. i missed that too. she has some pretty decent damage.
mr. big seems decent. in exchange for his big damage, he has slow recovery on his moves.
kim's
+p now has slower and balanced recovery. unlike in 2k3. also, unusually fast dash.
robert can connect his
+lp, to a dn+lp->combo. woah. his hundred kicks looks bad ass. he looks dangerous.
projectiles seem so fucking slow. as slow as marspeople's gun. robert's, hanzo's, fuuma's, jjins' etc.. so weird.
marco is so interesting to play. hie's like zero except easier to hit cuz marco is bigger.
so far, i see combos as the thing you should stay away from. losing a lot of life doesn't mean youre on the losing end. you can recover a lot of it when you tag. as long as the 2nd char doesnt get his ass whooped, your still in the game.. if the gameflow goes on like this, its gonna be a tight and exciting match.
the robert/hanzo vs. kim/big is a good match.. not that great.
kim/kaede vs kim/big.. nice match by kim/big.. crap opponent.
hanzo/marco vs. hotaru/akari... nice match for both.. great come back.
sidecomments:
kyo has an air red kick.. i missed that.
shermie has mixed orochi shermie moves.. i missed that too. she has some pretty decent damage.
mr. big seems decent. in exchange for his big damage, he has slow recovery on his moves.
kim's

robert can connect his

projectiles seem so fucking slow. as slow as marspeople's gun. robert's, hanzo's, fuuma's, jjins' etc.. so weird.
marco is so interesting to play. hie's like zero except easier to hit cuz marco is bigger.
so far, i see combos as the thing you should stay away from. losing a lot of life doesn't mean youre on the losing end. you can recover a lot of it when you tag. as long as the 2nd char doesnt get his ass whooped, your still in the game.. if the gameflow goes on like this, its gonna be a tight and exciting match.