Random shit:
Normals:
* Far C cancellable (WTF?)
* Down D faster
* Far D faster
Specials:
*

*

DMs/SDMs:
* BOTH DMs and SDMs have KoF 11-esque juggle anywhere properties. This is gay. Instant access to SDM makes it gayer.
MAX/HSDM:
* Every hit will OTG or juggle anywhere. However, only the white ball and the electrical ball do a hard knockdown. If Omega Rugal ends up throwing the regular Kaiser wave, you can roll out of it, but if he's in the middle of the HSDM, if he throws the electric ball it's unblockable, and the entire HSDM is near impossible to roll. In short: If he throws this, you're fucked.
Yay for broken bosses.