KOF for Android

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Yuki Yagami
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KOF for Android

Post by Yuki Yagami » Thu Mar 22, 2012 13:48

Android Users it's your turn for KOF....

http://game.snkplaymore.co.jp/game/android/kof-android/" onclick="window.open(this.href);return false;
http://gmo-game.com/app/1313/" onclick="window.open(this.href);return false;

Contents is the same as KOF-i (v.1.01)

EDIT: Compatible Android Units list...
  • GalaxyS2
    Galaxy Tab 10.1
    Xperia acro
    Xperia play
Last edited by Yuki Yagami on Thu Mar 22, 2012 17:07, edited 1 time in total.

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Re: KOF for Android

Post by PenPen » Thu Mar 22, 2012 14:14

Bought and downloaded, note that you have to sign as a "G-Gee member". It's prolly an iPwn port I suppose.

Edit: You'll also need to further download about 300mb of content, on top of the 7mb the game has.
Will let you guys know once I tried this out. For science!

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Re: KOF for Android

Post by PenPen » Thu Mar 22, 2012 17:00

Science has proven that the game doesn't run on my Galaxy Nexus.

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Re: KOF for Android

Post by Bugle/Hawk'M » Fri Mar 23, 2012 18:07

It seems to be incompatible with Android 4.0, so both of my devices aren't compatible. When I searched the market for King of Fighters, I found this, which is compatible. *sweatdrop

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Re: KOF for Android

Post by r3v3n4nT » Sat Mar 24, 2012 10:19

Got it on my Galaxy S2, it's working quite well, the touch screen dpad is annoying (as with all touch screen dpads) but it's serviceable.

Not sure if it's the same with KOF-I, but a lot of the frames are cut from the animations so things look quite skippy (or it's just running on low frame rate?), but I suppose perfectly smooth animation from a big game like this is too much to expect on a mobile platform(?).

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