KOF XIII: Elisabeth Blanctorche

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Re: KOF XIII: Elisabeth Blanctorche

Post by Dark_Chaotix » Sun Jan 15, 2012 14:04

DIdnt realise until now that her jC can do 70 or 72 depending on where you hit them. If you hit them deep its 70 but if you hit them head or for a CU its 72.

Wonder if anyone else is like that...

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Re: KOFXIII: Elisabeth Brantorche

Post by Mature » Thu Feb 16, 2012 02:19

Dark_Chaotix wrote:So i made this.



After extensive testing, this is what found and help me get the double DM.

Basically Terry, Leona and Elizabeth frame for the combo to work is the same as the previous frame for it to not work. So checking to see the falling frame as DM is initiated wont work in this case (really hard to confirm). It works for the rest of the cast tho.

I cant find a way to write it correctly but i hope you guys understand.

Im still having issues with this. it comes at random :/

oh well c_C

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Re: KOF XIII: Elisabeth Blanctorche

Post by Dark_Chaotix » Tue Feb 21, 2012 02:29

That was for 1.1 and havent tested if it works on consoles, which i doubt.

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Re: KOF XIII: Elisabeth Blanctorche

Post by yamazaky96 » Sun Mar 18, 2012 08:36

I was playing yesterday with a good Elizabith player.
using my team: Clark, Leona and Takuma

Its annoying how most of her moves are so safe
specially the upper cut because it goes far if blocked and the qcf qcf .A .C
plus comboing her Ex super to a Neo Max makes too much damage

I really hate her now..!

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Re: KOF XIII: Elisabeth Blanctorche

Post by Gunsmith » Tue Mar 20, 2012 22:20

Clark can beat the crap out of Liz, as long as he has stock.
Her moves are not safe, you just need a fast move.
If Clark has 3 stocks, she's in big trouble, any dp that Clark blocks becomes EX HCF .B .D

Also you should watch SNKP's Tutorial, which is about Clark vs Liz.

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Re: KOF XIII: Elisabeth Blanctorche

Post by keech » Fri Jun 15, 2012 15:24

1 stock 0 HD corner j.C, st.C, f+B, dp+C, qcf+C, dp+A, dp+A, j.C qcf~hcb+A-480 dmg crazy. I'll try find other cool stuff with her.

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Re: KOF XIII: Elisabeth Blanctorche

Post by Tashigamea » Thu Jun 28, 2012 06:33

I cannot get Elisabeth's trial 2 for the life of me. Is it a matter of speed, cause every time I'd input it after the dash, the grab would whiff. So am I not inputing fast enough?

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Re: KOF XIII: Elisabeth Blanctorche

Post by SonicTempest » Thu Jun 28, 2012 06:52

You need to cancel the f+B as late as possible, and then input the dash -> grab as quickly as possible. You want to cancel the startup of the dash into the grab.

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Re: KOF XIII: Elisabeth Blanctorche

Post by Tashigamea » Fri Jun 29, 2012 10:35

So I've tried what you said, and I was able to do it one time, on trial 6 with the ex version. Still haven't gotten trial 2. What I would like to know is why exactly does it whiff, is it just because I'm not inputing fast enough?

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Re: KOF XIII: Elisabeth Blanctorche

Post by SonicTempest » Fri Jun 29, 2012 22:38

Yeah, you pretty much need fast hands to do it. I pretty much did the grab immediately after inputting the dash.

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Re: KOF XIII: Elisabeth Blanctorche

Post by Tashigamea » Sat Jun 30, 2012 02:26

Ok thanks, I've managed to do trial 2 finally. Now it's a matter of doing it multiple times. Thanks for the help.

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Re: KOF XIII: Elisabeth Blanctorche

Post by Toxic Avanger » Mon Jan 28, 2013 18:10



I'm so awful with those "tap .A to get qcf .A" type of things....

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Re: KOF XIII: Elisabeth Blanctorche

Post by Dark_Chaotix » Tue Feb 26, 2013 14:09

Didn't realise that she has a cB, sC link.

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