Robocop Two wrote:It is really wierd that you can turn lag on and off but I just hope that this sort of thing doesn't make it's way into console versions.
¬¬ Duh! this HAS to make it to consoles as is one of the most useful options ever added to the game.
On the default screen 1:1 (780p) you have absolutely no control latency at all so there is no need to turn it on.
If you aren't playing on the default resolution 1:1, it's likely that the TV / monitor that you are using has some extra visual latency thus extra latency should be configured in order to "match" the control latency to the visual one.
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Latency ALWAYS OFF is bad, since it screws up with those that don't have access to the 1:1 configuration and furthermore is bad for online, since online should be programed around expected latency and unexpected latency.
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Latency ALWAYS ON is crap, because it means that your controls "are active" for way too long and thus the faster you play, the easiest it is for the AI to "made up" moves from your movements (absolutely every MVS KoF has problems when you run behind a jumping enemy or a enemy rolls on top of you; the moment "your controls invert themselves" everything goes to crap since you are technically pressing many directions simultaneously and thus pressing a button will definitively not get you what you want).
- Thus, latency should be configurable. Happy Endo!
