2k2 UM - Clark

Guides / FAQs / Tutorials with Videos per character for Tougeki Arcade/ 360, Ps2 and Neogeo
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Gunsmith
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2k2 UM - Clark

Post by Gunsmith » Wed Nov 03, 2010 22:09

YARH

Shining Wizard is cancellable - I accidentally did it into SAB...

Most crazy (and apparently most damaging) combo

.C > sonicboom X ( HCF )x2 .K

Clark has quicker recovery from his flashing elbow, which means he can roll straight after for a few mind games: Punch + grab / franken / grab
just don't forget that you won't roll behind them when facing the corner and actually you can be
normal thrown out of this every time.
There's something to be said about hiding your tactics.

Which leads me to another point...

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