2k2 UM - Hinako
Posted: Tue Nov 02, 2010 22:25
Well, somebody had to do it.
The littlest sumo wrestler school girl has emerged (at time of writing) as one of the top tier characters of 2k2um.
She has a whole load of moves, matching Seth for command moves out of her butt, and easy BC combos due to her long slapping attack, giving you time to think. Lots of her moves push her forward, making her a total bitch when it comes to pressure. She has easy tap combos, an double hit air attack, an invincible + K grab, a normal grab that inflicts block stun and grabs anything in the air, and a command throw with Clark range, plus a DM grab that will combo or pluck anything out of the air, plus an autoguard counter. After you're grabbed, you're standing reversed which could lead to nasty crossup games(?). Worst of all, she has a practically invincible sumo push which has like no recovery and is a wire hit on counter. Yeah.
She has five command moves that chain quite easily:
and and actually chain into each other, simply by holding down the button.
example combos:
> ( ) x2 >
( ) x2 >
> > >
Basic quick tap combo for empty hops or tight squeezes
(c )x2 > >
(c )x2 > > >
HInako's version of the Kyo's low combo
c > c >
Edit: suddenly I found this incredibly hard to do, so now I sub the crouching A for a stand A instead, and that's still hard, so forget the Kyo comparison.
which can be extended in either direction....
That's all for now.
The littlest sumo wrestler school girl has emerged (at time of writing) as one of the top tier characters of 2k2um.
She has a whole load of moves, matching Seth for command moves out of her butt, and easy BC combos due to her long slapping attack, giving you time to think. Lots of her moves push her forward, making her a total bitch when it comes to pressure. She has easy tap combos, an double hit air attack, an invincible + K grab, a normal grab that inflicts block stun and grabs anything in the air, and a command throw with Clark range, plus a DM grab that will combo or pluck anything out of the air, plus an autoguard counter. After you're grabbed, you're standing reversed which could lead to nasty crossup games(?). Worst of all, she has a practically invincible sumo push which has like no recovery and is a wire hit on counter. Yeah.
She has five command moves that chain quite easily:
and and actually chain into each other, simply by holding down the button.
example combos:
> ( ) x2 >
( ) x2 >
> > >
Basic quick tap combo for empty hops or tight squeezes
(c )x2 > >
(c )x2 > > >
HInako's version of the Kyo's low combo
c > c >
Edit: suddenly I found this incredibly hard to do, so now I sub the crouching A for a stand A instead, and that's still hard, so forget the Kyo comparison.
which can be extended in either direction....
That's all for now.