2k2UM Bugs and Glitches

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Dark_Chaotix
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2k2UM Bugs and Glitches

Post by Dark_Chaotix » Thu Oct 21, 2010 13:05

OK, to start off with the Daimon Glitch which was used in a CMV, is now translated in how it works.



Translation Credit to Moonburn for this.


0:00> If you do the bug correctly, all of Daimon’s basic attacks will be unblockable. However, if you use a special or super move, the bug is cleared (no longer in effect).

0:08> Regular and command throws connect naturally despite All Guard.

0:16>Unblockable

0:18> Command: QCB+LK or SK then HCBx2 LP or SP

0:22> Same as 0:00

0:32> Entering the MAX command when MAX has not been activated.

0:38> If a close weak punch comes out after a short roll, you did the motion wrong.
0:38> If you see a neutral pose after a short roll, you succeeded.

0:41> If the bug succeeded, Daimon’s regular and command throws can’t connect.

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Dark_Chaotix
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Re: 2k2UM Bugs and Glitches

Post by Dark_Chaotix » Thu Oct 21, 2010 13:11

OK

Second and third combo are glitch via a Kasumi bug.



It was also seen recently in this combo



Now, so far I think this only works on Kasumi and Ive only gotten it to work twice and that was by accident. I cant seem to do it whenever I want. I got Kasumi to do her hcb,f+A grab while I do Terry's HSDM. Out of 1 hour of trying, I only got it twice as stated. If anyone else know how to do or will to help disect this bug let me know.

If I know how to get this to work all the time, there are heaps of new combos to be made.

EDIT:

Another combo

Last edited by Dark_Chaotix on Thu Oct 21, 2010 13:23, edited 1 time in total.

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Re: 2k2UM Bugs and Glitches

Post by Dark_Chaotix » Thu Oct 21, 2010 13:22

Chin Guard Bug



Only on the OG ps2 version of the game.

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Re: 2k2UM Bugs and Glitches

Post by Dark_Chaotix » Thu Oct 21, 2010 13:26

Ramon Bug



I dont know how this works....Looks simple tho but havent tried it.

EDIT:

Then again...



Will have to try it later on

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Re: 2k2UM Bugs and Glitches

Post by Dark_Chaotix » Sun Dec 19, 2010 21:51

Ill add this vid here, kinda like a bug vid but not.



First half is useful stuff....

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Re: 2k2UM Bugs and Glitches

Post by Dark_Chaotix » Sun Dec 19, 2010 21:53

Also here is the translation of the Kasumi bug.



Again, I am unfamiliar with the KoF series, so I don’t know the names of all the mechanics, etc. Im sure you can figure out what I’m talking about. ^^ Without further ado, the translation:

0:09-0:11–
Dragon Fist Cutting Stroke (DFCS, Move name, unsure of hanja so i guessed). Close range 632146 + LP/SP. The key to the VS Kasumi bug.

0:13-0:24–
If Kasumi performs her DFCS during any of your supers, Max, or Max2 Super, and you strike through for a counter hit, all moves that hit can be BC cancelled. AB (Roll) cancels are also possible.

1:15-1:26–
While the bug is active, the technique for inputting hits can also change. As you can see, Ralf’s Max Super finishing motion doesn’t come out. Other characters’ supers and MAX/MAX2 Supers are also changed. The damage of partial/cancelled moves increases rapidly, but there are also cases where it decreases.

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