King Of Fighters 2002 Unlimited Match (or KOF NeoNeowave)

Guides / FAQs / Tutorials with Videos per character for Tougeki Arcade/ 360, Ps2 and Neogeo
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SonicTempest
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Re: King Of Fighters 2002 Unlimited Match (or KOF NeoNeowave)

Post by SonicTempest » Fri Apr 24, 2009 18:35

lolwtf, released already? Did they do any balancing work at all, I wonder.

Any idea what hardware it's running on? :o

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Re: King Of Fighters 2002 Unlimited Match (or KOF NeoNeowave)

Post by PenPen » Fri Apr 24, 2009 20:30

SonicTempest wrote:lolwtf, released already? Did they do any balancing work at all, I wonder.

Any idea what hardware it's running on? :o
Should be the same as 98UM, a Taito Type X I presume.

Edit: Btw, read on FightClub, game is exactly the same as 2k2UM with the same things. The loketest didn't do a thing to fix the game.
Edit2: The problem in the loketest of having the 2k2UM machine crash by inserting the coins too fast is still around.

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