From the recent Arcadia magazine. Original information stolen here: http://arcade.fightclub.com.pk/forums/s ... p?t=269594" onclick="window.open(this.href);return false;
Jumps:
Ash: (hyper hop) 31f (normal hop) 31f (normal jump) 33f (super jump) 35f
Duo Lon: (hyper hop) 31f (normal hop) 31f (normal jump) 40f (super jump) 40f
Shen Woo: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 35f
Kyo: (hyper hop) 30f (normal hop) 27f (normal jump) 33f (super jump) 36f
Benimaru: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 35f
Goro: (hyper hop) 31f (normal hop) 31f (normal jump) 33f (super jump) 36f
Iori: (hyper hop) 26f (normal hop) 26f (normal jump) 33f (super jump) 35f
Athena: (hyper hop) 33f (normal hop) 33f (normal jump) 39f (super jump) 38f
Kensou: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 35f
Chin: (hyper hop) 31f (normal hop) 30f (normal jump) 38f (super jump) 39f
Terry: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 35f
Andy: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 35f
Joe: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 35f
Kim: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 35f
Raiden: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 36f
Ryo: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 35f
Robert: (hyper hop) 30f (normal hop) 30f (normal jump) 33f (super jump) 35f
Ralf: (hyper hop) 31f (normal hop) 31f (normal jump) 33f (super jump) 35f
Clark: (hyper hop) 31f (normal hop) 31f (normal jump) 33f (super jump) 35f
Leona: (hyper hop) 30f (normal hop) 30f (normal jump) 40f (super jump) 36f
I'm assuming that "Small jump" and "Medium jump" is hyper hop and normal hopping.
XII Frame Counts and Stats
- PenPen
- MOAR
- Posts:964
- Joined:Sun May 08, 2005 08:50
- A.K.A.:Manipulating editor
- PSN:penpen35
- Location:The city of lots of pirated stuff!
Last edited by PenPen on Thu Jun 18, 2009 10:58, edited 3 times in total.
- PenPen
- MOAR
- Posts:964
- Joined:Sun May 08, 2005 08:50
- A.K.A.:Manipulating editor
- PSN:penpen35
- Location:The city of lots of pirated stuff!
Re: XII Frame Counts and Stats
Running character size guide
Bad L>M>S>Ss Good
Ash:S
Duo Lon:S
Shen Woo:M
Kyo:M
Benimaru:M
Goro:L
Iori:S
Athena:S
Kensou:S
Chin:S
Terry:M
Andy:S
Joe:S
Kim:M
Raiden:L
Ryo:S
Robert:M
Ralf:S <-- probably a mistype
Clark:M
Leona:Ss
Bad L>M>S>Ss Good
Ash:S
Duo Lon:S
Shen Woo:M
Kyo:M
Benimaru:M
Goro:L
Iori:S
Athena:S
Kensou:S
Chin:S
Terry:M
Andy:S
Joe:S
Kim:M
Raiden:L
Ryo:S
Robert:M
Ralf:S <-- probably a mistype
Clark:M
Leona:Ss
Last edited by PenPen on Thu Jun 18, 2009 10:59, edited 1 time in total.
- PenPen
- MOAR
- Posts:964
- Joined:Sun May 08, 2005 08:50
- A.K.A.:Manipulating editor
- PSN:penpen35
- Location:The city of lots of pirated stuff!
Re: XII Frame Counts and Stats
Back Step:
Aside from Kensou, all characters can enter another motion aside from back to make it shorter (during backstepping I presume). The time allowed is within the frames of the short or normal backstep.
Aside from Benimaru and Raiden, all characters have air properties when backstepping.
Ash: (short)24f (normal)37f (recovery)9f
Duo Lon: (short)24f (normal)38f (recovery)9f
Shen Woo: (short)22f (normal)43f (recovery)9f
Kyo: (short)23f (normal)35f (recovery)9f
Benimaru: (short)21f (normal)32f (recovery)10f
Goro: (short)20f (normal)35f (recovery)9f
Iori: (short)22f (normal)34f (recovery)9f
Athena: (short)22f (normal)48f (recovery)9f
Kensou: (normal)37f (recovery)9f
Chin: (short)18f (normal)25f (recovery)6f
Terry: (short)18f (normal)30f (recovery)9f
Andy: (short)19f (normal)36f (recovery)9f
Joe: (short)23f (normal)37f (recovery)9f
Kim: (short)20f (normal)36f (recovery)8f
Raiden: (short)21f (normal)32f (recovery)10f
Ryo: (short)20f (normal)35f (recovery)9f
Robert: (short)20f (normal)35f (recovery)9f
Ralf: (short)20f (normal)39f (recovery)9f
Clark: (short)20f (normal)32f (recovery)9f
Leona: (short)20f (normal)36f (recovery)9f
Aside from Kensou, all characters can enter another motion aside from back to make it shorter (during backstepping I presume). The time allowed is within the frames of the short or normal backstep.
Aside from Benimaru and Raiden, all characters have air properties when backstepping.
Ash: (short)24f (normal)37f (recovery)9f
Duo Lon: (short)24f (normal)38f (recovery)9f
Shen Woo: (short)22f (normal)43f (recovery)9f
Kyo: (short)23f (normal)35f (recovery)9f
Benimaru: (short)21f (normal)32f (recovery)10f
Goro: (short)20f (normal)35f (recovery)9f
Iori: (short)22f (normal)34f (recovery)9f
Athena: (short)22f (normal)48f (recovery)9f
Kensou: (normal)37f (recovery)9f
Chin: (short)18f (normal)25f (recovery)6f
Terry: (short)18f (normal)30f (recovery)9f
Andy: (short)19f (normal)36f (recovery)9f
Joe: (short)23f (normal)37f (recovery)9f
Kim: (short)20f (normal)36f (recovery)8f
Raiden: (short)21f (normal)32f (recovery)10f
Ryo: (short)20f (normal)35f (recovery)9f
Robert: (short)20f (normal)35f (recovery)9f
Ralf: (short)20f (normal)39f (recovery)9f
Clark: (short)20f (normal)32f (recovery)9f
Leona: (short)20f (normal)36f (recovery)9f
Last edited by PenPen on Thu Jun 18, 2009 10:59, edited 1 time in total.
- PenPen
- MOAR
- Posts:964
- Joined:Sun May 08, 2005 08:50
- A.K.A.:Manipulating editor
- PSN:penpen35
- Location:The city of lots of pirated stuff!
Re: XII Frame Counts and Stats
CD attacks:
All CD attacks have the same damage
(normal & charged)=75 (cancelled into)=45 (normal and super jumps)=90 (hyper hop and normal hop)=80
Frame:
Ash: (normal)17f (charged)37f (jump)9f
Duo Lon: (normal)16f (charged)40f (jump)10f
Shen Woo: (normal)17f (charged)41f (jump)11f
Kyo: (normal)18f (charged)41f (jump)11f
Benimaru: (normal)17f (charged)39f (jump)9f
Goro: (normal)16f (charged)41f (jump)15f
Iori: (normal)17f (charged)40f (jump)12f
Athena: (normal)16f (charged)37f (jump)11f
Kensou: (normal)16f (charged)40f (jump)13f
Chin: (normal)18f (charged)41f (jump)13f
Terry: (normal)18f (charged)40f (jump)12f
Andy: (normal)16f (charged)40f (jump)13f
Joe: (normal)17f (charged)39f (jump)13f
Kim: (normal)16f (charged)38f (jump)13f
Raiden: (normal)16f (charged)34f (jump)12f
Ryo: (normal)17f (charged)38f (jump)12f
Robert: (normal)15f (charged)36f (jump)11f
Ralf: (normal)19f (charged)40f (jump)13f
Clark: (normal)16f (charged)39f (jump)13f
Leona: (normal)17f (charged)40f (jump)13f
All CD attacks have the same damage
(normal & charged)=75 (cancelled into)=45 (normal and super jumps)=90 (hyper hop and normal hop)=80
Frame:
Ash: (normal)17f (charged)37f (jump)9f
Duo Lon: (normal)16f (charged)40f (jump)10f
Shen Woo: (normal)17f (charged)41f (jump)11f
Kyo: (normal)18f (charged)41f (jump)11f
Benimaru: (normal)17f (charged)39f (jump)9f
Goro: (normal)16f (charged)41f (jump)15f
Iori: (normal)17f (charged)40f (jump)12f
Athena: (normal)16f (charged)37f (jump)11f
Kensou: (normal)16f (charged)40f (jump)13f
Chin: (normal)18f (charged)41f (jump)13f
Terry: (normal)18f (charged)40f (jump)12f
Andy: (normal)16f (charged)40f (jump)13f
Joe: (normal)17f (charged)39f (jump)13f
Kim: (normal)16f (charged)38f (jump)13f
Raiden: (normal)16f (charged)34f (jump)12f
Ryo: (normal)17f (charged)38f (jump)12f
Robert: (normal)15f (charged)36f (jump)11f
Ralf: (normal)19f (charged)40f (jump)13f
Clark: (normal)16f (charged)39f (jump)13f
Leona: (normal)17f (charged)40f (jump)13f
Last edited by PenPen on Thu Jun 18, 2009 10:59, edited 1 time in total.
- PenPen
- MOAR
- Posts:964
- Joined:Sun May 08, 2005 08:50
- A.K.A.:Manipulating editor
- PSN:penpen35
- Location:The city of lots of pirated stuff!
Re: XII Frame Counts and Stats
Guard Attack:
Regardless if the guard attack is successful or not, damage is=50
Frame:
Ash: (missed)29f (success)8f
Duo Lon: (missed)29f (success)8f
Shen Woo: (missed)31f (success)8f
Kyo: (missed)32f (success)8f
Benimaru: (missed)29f (success)8f
Goro: (missed)35f (success)8f
Iori: (missed)32f (success)8f
Athena: (missed)30f (success)9f
Kensou: (missed)29f (success)8f
Chin: (missed)24f (success)8f
Terry: (missed)29f (success)8f
Andy: (missed)29f (success)8f
Joe: (missed)30f (success)8f
Kim: (missed)29f (success)8f
Raiden: (missed)27f (success)8f
Ryo: (missed)34f (success)8f
Robert: (missed)32f (success)8f
Ralf: (missed)29f (success)8f
Clark: (missed)27f (success)7f
Leona: (missed)29f (success)8f
Regardless if the guard attack is successful or not, damage is=50
Frame:
Ash: (missed)29f (success)8f
Duo Lon: (missed)29f (success)8f
Shen Woo: (missed)31f (success)8f
Kyo: (missed)32f (success)8f
Benimaru: (missed)29f (success)8f
Goro: (missed)35f (success)8f
Iori: (missed)32f (success)8f
Athena: (missed)30f (success)9f
Kensou: (missed)29f (success)8f
Chin: (missed)24f (success)8f
Terry: (missed)29f (success)8f
Andy: (missed)29f (success)8f
Joe: (missed)30f (success)8f
Kim: (missed)29f (success)8f
Raiden: (missed)27f (success)8f
Ryo: (missed)34f (success)8f
Robert: (missed)32f (success)8f
Ralf: (missed)29f (success)8f
Clark: (missed)27f (success)7f
Leona: (missed)29f (success)8f
- AshCrimson
- Charging...15%
- Posts:17
- Joined:Sat May 23, 2009 18:39
Re: XII Frame Counts and Stats
Wow thanks, I heard about the latest arcadia having this but didn't get around to looking at it. I believe the frames above you mentioned was for backstep I'm guessing should be for rolls (normal roll, running roll, recovery roll). Thanks again! =)