Shen Woo (XII)
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Yeah, he got SHEN WOO BITCHSLAP (hcb,f+P) which works like it was in 2k3, and you can follow up with a qcf+K if your timing is gud.
Here's a l33t CC combo I stole from the Japanese wiki's message board.
qcf+C-qcf+K -> qcf+C -> qcf+C -> qcf+A-qcf+K -> qcf+A-qcf+K-> SHEN WOO PUNCH
That's approx 60% off. But I don't know whether you need to hold on the qcf+As. I know that the qcf+K can juggle but it doesn't really go *that* high. Still, it's probably very hard to do.
Original Japanese text:
27 :KOFXII大好ãåç„¡ã—ã•ã‚“:2009/04/25(土) 00:51:41 ID:aG.fJWo.0
シェンã€ã‚¯ãƒªãƒ†ã‚£ã‚«ãƒ«ã‚«ã‚¦ãƒ³ã‚¿ãƒ¼æ™‚連続技
強激拳~転連拳→強激拳→強激拳→弱激拳~転連拳→弱激拳~転連拳~絶・激拳
ダメージ6割ã€ï¼’回目激拳最速。3回目ã¨ï¼”回目ã®æ¿€æ‹³ã§ç›¸æ‰‹ã‚’高ã‚ã«æ‹¾ã†ã‚ˆã†ã«èª¿æ•´ã™ã‚‹ã¨ï¼•å›žç›®ã®æ¿€æ‹³ãŒå…¥ã‚‹ã€‚派生ã®è»¢é€£æ‹³ã¯å…¨ã¦ï¼¢ãƒ»ï¼¤å…¥åŠ›ã€‚
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高ã‚ã§æ‹¾ã†ã®ãŒé›£ã—ã„ã‚ャラ(アッシュã€ã‚¸ãƒ§ãƒ¼ç‰ï¼‰ã¯ã€ã“ã¡ã‚‰ã®æ‰‹é †ã‚’使ã†ã®ãŒã„ã„。
Here's a l33t CC combo I stole from the Japanese wiki's message board.
qcf+C-qcf+K -> qcf+C -> qcf+C -> qcf+A-qcf+K -> qcf+A-qcf+K-> SHEN WOO PUNCH
That's approx 60% off. But I don't know whether you need to hold on the qcf+As. I know that the qcf+K can juggle but it doesn't really go *that* high. Still, it's probably very hard to do.
Original Japanese text:
27 :KOFXII大好ãåç„¡ã—ã•ã‚“:2009/04/25(土) 00:51:41 ID:aG.fJWo.0
シェンã€ã‚¯ãƒªãƒ†ã‚£ã‚«ãƒ«ã‚«ã‚¦ãƒ³ã‚¿ãƒ¼æ™‚連続技
強激拳~転連拳→強激拳→強激拳→弱激拳~転連拳→弱激拳~転連拳~絶・激拳
ダメージ6割ã€ï¼’回目激拳最速。3回目ã¨ï¼”回目ã®æ¿€æ‹³ã§ç›¸æ‰‹ã‚’高ã‚ã«æ‹¾ã†ã‚ˆã†ã«èª¿æ•´ã™ã‚‹ã¨ï¼•å›žç›®ã®æ¿€æ‹³ãŒå…¥ã‚‹ã€‚派生ã®è»¢é€£æ‹³ã¯å…¨ã¦ï¼¢ãƒ»ï¼¤å…¥åŠ›ã€‚
4回目ã®æ¿€æ‹³ã‚’å¼·ã«ã™ã‚‹ã¨ã€ã»ã¼å®‰å®šã—ãªã„。ゲージãŒãªã„時ã¯ã€çµ¶ãƒ»æ¿€æ‹³ã®ä»£ã‚ã‚Šã«ç«‹ã¡ï¼¡ãŒå…¥ã‚‹ï¼ˆãƒ€ãƒ¡ãƒ¼ã‚¸ï¼•å‰²å¼±ï¼‰ã€‚
2回目→3回目ã®æ¿€æ‹³ã‚’ã€å¼·â†’å¼±ã‚ã‚‹ã„ã¯å¼±â†’å¼±ã¨ã™ã‚‹ã¨ã€ç›¸æ‰‹ã‚’高ã‚ã«æ‹¾ã†ã®ãŒã‚ˆã‚Šç°¡å˜ã«ãªã‚‹ã€‚
高ã‚ã§æ‹¾ã†ã®ãŒé›£ã—ã„ã‚ャラ(アッシュã€ã‚¸ãƒ§ãƒ¼ç‰ï¼‰ã¯ã€ã“ã¡ã‚‰ã®æ‰‹é †ã‚’使ã†ã®ãŒã„ã„。
- Tiamat
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Re: Shen Woo (XII)
that sounds hot. I guess they need to be at the corner by the time you get to the +A-qcf+K part?
Also this is a slight off topic but you said this Shen combo does 60% life, which sounds like more than any others I've heard of or seen. Is this the highest CC combo damage so far?
Also this is a slight off topic but you said this Shen combo does 60% life, which sounds like more than any others I've heard of or seen. Is this the highest CC combo damage so far?
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Re: Shen Woo (XII)
This is prolly the one that does the most damage thus far, yeah. Most CC combos involving random mashing Cs do around 30% or so.Tiamat wrote:
Also this is a slight off topic but you said this Shen combo does 60% life, which sounds like more than any others I've heard of or seen. Is this the highest CC combo damage so far?
Played Shen Woo again and finally got to execute SHEN WOO UPPERCUT as followup after a C version SHEN WOO PUNCH LITE, but currently more like 20% chance of it coming out (better than none). My timing is that when the SHEN WOO PUNCH LITE comes out, you do a qcf+K (which does nothing), and then another qcf+K (which may make the move come out). Don't do it too fast. That's how I managed to get it out.
SHEN WOO UPPERCUT followup will also automatically move him forward for a step so it'll link up.
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Re: Shen Woo (XII)
A version of DM Shen Woo punch go through fireballs, I did his +K after a +P but it comes out well after the first punch hits so oponent can block it, couldnt do it in a combo.
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Re: Shen Woo (XII)
Actually both does, I tried C version as well. I suppose there's just a huge amount of invincibility.dobiqwolf wrote:A version of DM Shen Woo punch go through fireballs, I did his qcf+K after a qcf+P but it comes out well after the first punch hits so oponent can block it, couldnt do it in a combo.
And for the followup the timing is tight, if the opponent can block it then it might have been done separately, or you did it too far away.
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Re: Shen Woo (XII)
does shen have a f+C? been wondering about it cause looks like his old f.C
http://www.youtube.com/watch?v=nzt0dWfT ... annel_page" onclick="window.open(this.href);return false;
check out lil after 3:30, f+C into +P...though I can't tell if thats a cancel or a link, looks very late for a cancel (maybe just has a big window for cancel i dunno)
also, his d+D is cancelable to specials! i think this is new http://www.youtube.com/watch?v=nzt0dWfT ... annel_page" onclick="window.open(this.href);return false;
http://www.youtube.com/watch?v=nzt0dWfT ... annel_page" onclick="window.open(this.href);return false;
check out lil after 3:30, f+C into +P...though I can't tell if thats a cancel or a link, looks very late for a cancel (maybe just has a big window for cancel i dunno)
also, his d+D is cancelable to specials! i think this is new http://www.youtube.com/watch?v=nzt0dWfT ... annel_page" onclick="window.open(this.href);return false;
Last edited by Tiamat on Mon May 11, 2009 21:01, edited 1 time in total.
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Re: Shen Woo (XII)
Well his f+C is his old far C animation.
The combo is just f+C (counter hit) QCF+P.
The combo is just f+C (counter hit) QCF+P.
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Re: Shen Woo (XII)
So, still no word on how to get SW Upper to connect after SW Punch consistently? Does it have to be a juggle, from my limited experience with Shen (who I'm about to pick up) I got it to connect only if the opponent was in the air getting hit by SW punch
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Re: Shen Woo (XII)
In London the player nicnamed Robocop2 can do it, not all the time but he found when to do it and I ate it a few time even during CC.Kane317 wrote:So, still no word on how to get SW Upper to connect after SW Punch consistently? Does it have to be a juggle, from my limited experience with Shen (who I'm about to pick up) I got it to connect only if the opponent was in the air getting hit by SW punch
He does it at the end when Shen Woo start turning or something, now just practise
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Re: Shen Woo (XII)
I saw a Japanese Shen do it midscreen without launching them first, it was off the typical string to f+b +P
btw is there any difference between +A and +C?
btw is there any difference between +A and +C?
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Re: Shen Woo (XII)
I noticed that it's a lot easier in CC, I've gotten it off CC everytime I attempted it.dobiqwolf wrote:In London the player nicnamed Robocop2 can do it, not all the time but he found when to do it and I ate it a few time even during CC.Kane317 wrote:So, still no word on how to get SW Upper to connect after SW Punch consistently? Does it have to be a juggle, from my limited experience with Shen (who I'm about to pick up) I got it to connect only if the opponent was in the air getting hit by SW punch
He does it at the end when Shen Woo start turning or something, now just practise
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Re: Shen Woo (XII)
+A has fast recover (if not completely safe with the right distance). C version can be held and fully charged is unblockable. Both look the same visually which is prolly what you're asking.Tiamat wrote:I saw a Japanese Shen do it midscreen without launching them first, it was off the typical string to f+b +P
</BR>
</BR>btw is there any difference between +A and +C?
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Re: Shen Woo (XII)
I'm trying to practice the timing of the +K follow up, and I stumbled across this link. The quality is real bad but as you can see the follow up after the ~f+C grab is actually inputed REAL fast which is understandable due to the nature of the move.
Right around 2:58
http://www.youtube.com/watch?v=KW25Mhrnp2w&fmt=18" onclick="window.open(this.href);return false;
Right around 2:58
http://www.youtube.com/watch?v=KW25Mhrnp2w&fmt=18" onclick="window.open(this.href);return false;
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Re: Shen Woo (XII)
thanks for the link, I'd seen that combo in a vid before but didn't know you could get a standing A at the end. shen seems really strong
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Re: Shen Woo (XII)
-About his fully chargeed +C that causes the opponent to slump over (simiar to a guard crush Charged.CD)...
Once his fists starts glowing it is unblockable however it's no longer stoppable with D once it reaches this stage. Curiously, you cannot do a full combo, if you dash and do a s.C, f+B, the f+B will whiff completely. So far, I managed to do a qcfx2+DM after the +C and it's freaking damaging for 2 hits. I assume you can do CD into DM after the +C
-d.Bx3, s.B is a great block string and real safe. You can add f+C to poke them if they try to retaliate.
-qcf+D and +C starting frame looks the same.
-Try charging CD and quickly cancel into +C (hold) for LOLs.
Once his fists starts glowing it is unblockable however it's no longer stoppable with D once it reaches this stage. Curiously, you cannot do a full combo, if you dash and do a s.C, f+B, the f+B will whiff completely. So far, I managed to do a qcfx2+DM after the +C and it's freaking damaging for 2 hits. I assume you can do CD into DM after the +C
-d.Bx3, s.B is a great block string and real safe. You can add f+C to poke them if they try to retaliate.
-qcf+D and +C starting frame looks the same.
-Try charging CD and quickly cancel into +C (hold) for LOLs.