[UM] Chris

Was it all just Shingo's dream?
Post Reply
User avatar
PenPen
MOAR
Posts:964
Joined:Sun May 08, 2005 08:50
A.K.A.:Manipulating editor
Currently Playing:KOF XIII, Initial D: v6, Football Manager 2011, Dungeon Defenders
PSN:penpen35
Location:The city of lots of pirated stuff!
[UM] Chris

Post by PenPen » Fri Apr 04, 2008 07:20

Jump CD comes out slower.
df+B has more recovery time (but still rather abusable). Same goes for f+B.

hcb+A now knocks opponent away if it hits.

AcidicEnema
ON Elite Spammer
ON Elite Spammer
Posts:544
Joined:Sat Jul 09, 2005 22:10

Post by AcidicEnema » Sat May 17, 2008 20:45

From one of the vids:

df+B> quick dodge> Dodge attack> hcb+P/K

No idea if the dodge attack can connect with a DM at that range, nor if that combo connects for any of O.Chris's moves...

User avatar
Kane317
Almost there! ...39%
Almost there! ...39%
Posts:376
Joined:Wed Jun 28, 2006 19:46
A.K.A.:Turned ON
Location:SoCal
Contact:

Post by Kane317 » Sat Jul 19, 2008 00:26

AcidicEnema wrote:From one of the vids:

df+B> quick dodge> Dodge attack> hcb+P/K

No idea if the dodge attack can connect with a DM at that range, nor if that combo connects for any of O.Chris's moves...
Wouldn't f.B, quick.dodge.attack, qcbx2+K DM work then?

EDIT: Turns out his f.B doesn't overhead till the second hit rendering him too far.

Post Reply