[UM] Daimon

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[UM] Daimon

Post by PenPen » Thu Mar 27, 2008 17:33

dp+P bug is gone now (no more df+C juggle into qcb+B into dp+C).
df+C has reduced priority.

I haven't tried hcfx2+K super yet. I read somewhere it became a counter but I'm not sure yet.

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Post by Gunsmith » Sat Apr 05, 2008 18:37

Goro can link Fwd A (knockdown) into QCF C. Dunno if that is old or whatever.

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Post by PenPen » Sat Apr 05, 2008 19:31

That worked in 98 too.

Also I think his f+A has two hits now, but only 1 of them will hit the opponent. At least on block, there's 2 separate hits.

hcfx2+K DM/SDM as a counter is true. And the timing is just like the way you did his super before.

His ground slap bug being gone notwithstanding, I still think he's still very scary good.

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Re: [UM] Daimon

Post by lynxfort » Sat Jan 10, 2015 22:32

PLZ any tip to do .C df .C HCB HCB .C especially in pad??

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Re: [UM] Daimon

Post by Dark_Chaotix » Sat Jan 17, 2015 09:02

I didn't do with sC as you can use sB as well and I found that easier. Here is my vid of doing it.



Just have to do sB, hcb, df+C~hcb+C. It is difficult to do as oppose to kof XIII

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