Shermie (NGBC)

Dream Match never ends!
User avatar
SonicTempest
Posts too much
Posts:3409
Joined:Wed May 04, 2005 14:26
A.K.A.:>8|
Currently Playing:Dark Souls II
XBL:SonicTempest84
PSN:SonicTempest
Location:Seattle, WA
Contact:

Post by SonicTempest » Mon Oct 02, 2006 08:19

spount has been banned for a week.

Carry on, people.

Tel
Higashi Hurricane
Higashi Hurricane
Posts:567
Joined:Sun Oct 23, 2005 14:38

Post by Tel » Tue Oct 03, 2006 05:25

Yup, that got plain ridiculous. I doubt a one-week banning pertubed him though.

User avatar
Tiamat
Powering up...24%
Powering up...24%
Posts:125
Joined:Tue May 02, 2006 16:01
A.K.A.:Turned ON
Contact:

Post by Tiamat » Fri Jan 04, 2008 06:31

I finally got this game and I'm having some trouble with anti air. What are the best options?? I saw someone mention qcb+P so I'll give that a try. any other suggestions?

something that wasn't mentioned that probably still doesn't make the move useful, but shermie's f+C is unblockable and gives a non-recoverable knockdown. not much damage though

this wasn't mentioned either, maybe good to know. qcb+K is SC but only into qcfx2+B. for some reason qcfx2+D will miss.

Tel
Higashi Hurricane
Higashi Hurricane
Posts:567
Joined:Sun Oct 23, 2005 14:38

Post by Tel » Sun Jan 06, 2008 14:54

Shermie doesn't have particularly good anti-air. At a distance, qcb+K works in a pinch due to to the invincibility, but your opponent has to be doing something pretty stupid. Up close your best bet is qcB+P, although crouching C works as a last-ditch option.

Post Reply