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Ramon (XI)

Posted: Sat Jun 11, 2005 06:12
by SonicTempest
BIBAH MEHICO!

If the reports are to be believed, he's mostly unchanged from 2K2, which is a good thing. I can't wait to leap off walls yelling "SAAAAAAAAMMMMMMSSSS!" :D

Oh, and his LDM is just his old Tiger Spin SDM.

Posted: Fri Sep 09, 2005 05:53
by Cascade
I hope they give Ramon a better command for his Bird of Paridise move. dwn, dwn+D would be a good command.

Posted: Tue Sep 13, 2005 15:47
by Vice Vecta
ermm... it's "VIVA MEXICO", actually :x

And yessss, he's back and seems to be looking awesomely! His LDM seems to be a complete improved version of his Tiger Spin and seems to be a-la Daimon with continuous slams or moves.

Let's wait to see his new arsenal or variations. Hope could be for better!


A WEBO, RAMONCITO IS BACK!

Posted: Tue Sep 13, 2005 19:59
by PaGaN 3l3m3nts
ermm... it's "VIVA MEXICO", actually
SS was mocking Ramon's Engrished Spanish...

Posted: Wed Sep 14, 2005 18:18
by Vice Vecta
in fact it's japanesed spanish! :-P


I luv when he says "ASTA RRA BISTAH, HA! HA! instead of HASTA LA VISTA, JA JA!

Posted: Thu Sep 15, 2005 06:40
by Hane
Vice Vecta wrote:in fact it's japanesed spanish! :-P


I luv when he says "ASTA RRA BISTAH, HA! HA! instead of HASTA LA VISTA, JA JA!
Ja Ja...that phrase scares the crap outta me. I hear that word too often whenever I play kof.

About Ramon, I like his new sprite during his LDM, where after he slams him he acts like hes about to grab him again

Posted: Mon Sep 19, 2005 22:30
by PaGaN 3l3m3nts
I was using the "any language murdering another" definition of Engrish. But at any rate, if you're talking about Ramon's LDM in which he can follow it up with another slam several times, than that frame is most likely there simply because they tried so hard to make each hit flow into the next... I am curious about how exactly that LDM works... Does each slam use a stock, or is it just an LDM that requires additional input once it begins to get all the hits? I suspect the former, really... Do the LDM for 2 stocks, then use up 1 stock to do another hit, another stock for another hit...

Posted: Sat Oct 29, 2005 14:53
by PenPen
The SAAAAAAAAAAAAAAAAMMMMMMMMSSSSSS man is back, and he got a new command move, f+A.

He looks weird, sorta headbutting forward. You can do stuff liek close C, f+A, then grab. The f+A doesn't seem like it'll connect but it just...does.

Seems like he's pretty much the same otherwise. CPU Ramon can do some mad stuff though.

Posted: Sat Oct 29, 2005 17:47
by Vice Vecta
Ummm sounds like Benimaru's f + B in past KOF's when it didn't connect as combo but in reality it did.

I might test him this monday I go to HK :)


VIVA MEXICO! :D

Posted: Sat Oct 29, 2005 21:41
by Kyosuke Kagami
Did Ramon receive more animation frames? (and better pronunciated quotes).

He was one of the character with the shittiest overall animation in 2k2 -_-

Posted: Mon Oct 31, 2005 21:11
by SnapYak
Ramon has 50% more animation frames.
Stand Far C is redrawn...good for poking guard crush strings
The jump off the wall move is changed now u hit a,b,c,d,e to perform moves

Posted: Tue Nov 01, 2005 01:23
by Kyosuke Kagami
Whoaa...

I need to use Ramon then... as long as he doesn't have that stupid "lose" animation when he loses by Time Over :/

Posted: Tue Nov 01, 2005 11:19
by 7d3j
What was it again?

Everytime I think of timeover I think of Choi's turtle impression and poor Kula's tears...

Kula looked so adorable while Choi must be the spawn of the devil!!

Posted: Wed Nov 02, 2005 02:12
by SnapYak
Ramons Multi-Part throw DM is...

hcb x 2+E > qcf+E > qcb+E > hcf+E

Test and confirm please....then tell me what it looks like?

:oops:

Posted: Thu Nov 03, 2005 05:43
by Vice Vecta
A social service for you:

Movelist (names might be changed as I don't know the real japanese translations):

Grab - close to opponent f or b + C/D

Command moves:

Triangle jump - While jumping back, uf
Cabezaso - f + A
Double low kick - df + B

Special Moves:

Rolling sobat - dp + B/D (1)
(1)Plancha voladora - dp + B/D(2)
(2)Set it up smack - d, d, + A/C
Feign step - qcb + A/C (hold button for stepping, A hits the kick, C stops the stepping)
Tiger Neck Slam - close opponent hcf + A/C
Tiger Load - qcb + B/D (3)
(3)Force of Will - hitting wall qcf + B/D
(3)Close Chop - hitting wall qcf + A/C
(3)Backflip - hitting wall qcb + A/C
(3)??? - hitting wall E
Somersault - hcf + B/D (4)
(4)??? - hcf + E
(4)??? - E

Desperation Moves:

Tiger Spin - close opponent hcbX2 + A/C
El Gato Salvaje de Fuego - after Tiger Load and hitting wall qcb, hcf + E
El Diablo Amarillo Ramon - qcf, hcb + B/D *** (qcb, hcf + B/D)

Leader Desperation Move:

Super Tiger Spin - close opponent hcbX2 + E (5)
(5)Follow up 1 - after the first slam qcf + E (6)
(6)Follow up 2 - qcb + E (7)
(7)Follow up 3 - hcf + E


***notice that according to the Arcadia scans, it says another command, however, I tried the old command and it works perfectly! Check everyone out that.