Vanessa (XI)

Strats, combos, technical discussion.
hanzo_wong
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Post by hanzo_wong » Sun Jul 16, 2006 06:02

her stupid dp infinite has so many possibilities but her easiest one would have to be this...during LDM, s C, f A, dp A (2 hits), qcb A, qcb B f C, dp C...its really a no brainer...

hanzo_wong
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Post by hanzo_wong » Mon Sep 04, 2006 09:31

don know if this was mentioned before...

opp in corner, j D, d B, f A, qcb A, s C, b f A, d C, qcb B f C, qcfx2 A/C... yup the DM hits if done high enough...

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Derrace
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Post by Derrace » Fri Sep 22, 2006 07:36

hanzo_wong wrote:her stupid dp infinite has so many possibilities but her easiest one would have to be this...during LDM, s C, f A, dp A (2 hits), qcb A, qcb B f C, dp C...its really a no brainer...

Dont think this was mentioned, but another way to set up her LDM would be to use Eliz. 1 Skill+Power Stock.

Cheap but effective. with Opponent near the corner.

Eliz: Jump D, Stand C, Fwd B, Fwd A, Uppercut DM, QS Vanessa.

Your opponent would simply "drift" downwards so slowly, making it one of the easiest (if not the easiest) set up for her infinite.

+ point being, you dont need Vanessa as your leader.

geist
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Post by geist » Thu Oct 12, 2006 23:47

is there ANY use to her 214P 6P?

it's an uppercut that can juggle onto itself at least once (I tried for more, but they either made it impossible to cancel into itself more than once, or since the input is needed to be so fast I just couldn't do it correctly).

I wasn't able to get all I wanted out of the time I spent...
does this move have "juggle anywhere"?

while I'm at it, is there any use to ANY of her 214P moves? does she just have the 2 moves from this stance?

any input would be great :P

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Derrace
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Post by Derrace » Fri Oct 13, 2006 03:57

geist wrote:is there ANY use to her 214P 6P?

it's an uppercut that can juggle onto itself at least once (I tried for more, but they either made it impossible to cancel into itself more than once, or since the input is needed to be so fast I just couldn't do it correctly).

I wasn't able to get all I wanted out of the time I spent...
does this move have "juggle anywhere"?

while I'm at it, is there any use to ANY of her 214P moves? does she just have the 2 moves from this stance?

any input would be great :P
her Qcb punch moves are mainly used to cancel back into neutral stance.

Say Down D, Qcb A/C, that would make vanessa recover faster (rather than let the full annimation of the Down D play out).

Useful for pressuring an opponent. as you would recover about the same time (if not faster) as the opponent blocking it. Allowing you to do it again. Think Ramon's Qcb C (i think) move.

Another use is after you successfully connected a Qcf B, Fwd A, perform a Qcb A for almost instant recover, then you can Stand E/ jump E / Qcf x2 Punch DM or whaterver.

Not sure about this version,

but in previous versions, I think Qcb A, Fwd C could have been used for anti air, and then jump CD/E(xi) after that.

HTH,

'ric

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Post by dobiqwolf » Fri Oct 13, 2006 11:31

geist wrote:is there ANY use to her 214P 6P?

it's an uppercut that can juggle onto itself at least once (I tried for more, but they either made it impossible to cancel into itself more than once, or since the input is needed to be so fast I just couldn't do it correctly).

I wasn't able to get all I wanted out of the time I spent...
does this move have "juggle anywhere"?

while I'm at it, is there any use to ANY of her 214P moves? does she just have the 2 moves from this stance?

any input would be great :P
2+B>6+A>214+A>C>anything you want
that the basic combo with the 214+P
the other use is as derrick said.

geist
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Post by geist » Tue Oct 17, 2006 22:50

I already knew about neutral stance combos/strategies...I was just wondering if there were any uses to the follow-ups

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Post by dobiqwolf » Wed Oct 18, 2006 15:22

geist wrote: while I'm at it, is there any use to ANY of her 214P moves? does she just have the 2 moves from this stance?

any input would be great :P
ok, after 214+P you hold P and do 6/4+K she will do her special run forward or backward so you can do 214+P>4+K>4+P(does the same as 214+P)>6+K>4+P>ect... use you imagination to work out mix-up.
214+P>4+C can parry if i remember right.

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Post by hanzo_wong » Sun Oct 22, 2006 06:41

qcb B f C can be done twice but it has to be qs from either ralf or eliz's dp A in corner...

dp A (ralf or eliz), qs to vanessa, qcb B f C, d C, qcb B f C...

geist
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Post by geist » Mon Nov 06, 2006 00:20

actually, the 6+C part can be cancelled into 214+P :-p

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Post by orochan » Mon Nov 13, 2006 03:22

i can't get the qcbA into s.C to combo at all, i can get qcbC into s.C, but thats not what is written here... is it just that hard to time?

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orochan
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Post by orochan » Tue Nov 21, 2006 12:55

many thanks, i see that i was just too slow :P

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Post by keyth » Mon Jun 30, 2008 17:56

ShinKensou wrote:a lil tutorial video from me and the guys from team upset did for vanessa in kofxi. feed back is indeed appreciated.

http://putstuff.putfile.com/4032/1171357

transcript
http://putstuff.putfile.com/4180/6732639

hope this helps some :bow:
file removed? :monkey:

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Mazinkaiser
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Post by Mazinkaiser » Wed Jul 02, 2008 18:25

that could be, but thx for youtube... there isn't any problem:

http://youtube.com/watch?v=sH3EnhOu1tw

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