Bug Discussion

Strats, combos, technical discussion.
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Empyrian
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Post by Empyrian » Sat Oct 21, 2006 04:03

J]-[UN wrote:Hmm...I posted hayate's bug all the way back in January in his thread, just didn't know how to activate it @@;

BTW does anyone know what causes Kim's LDM to like...eat up 2 stocks, give a red flash and do nothing?
Jump, when you are about to reach the ground, perform the LDM. It'll cause Kim to suddenly *brake* and land on the ground.

Apparently it has little to no recovery lag, although there are no real applications to it.

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Empyrian
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Post by Empyrian » Tue Oct 24, 2006 16:23

Ash's Far D is unblockable on wakeup.

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Post by SonicTempest » Tue Oct 24, 2006 16:32

lolwtf.

At least it's not cancellable like Oswald's df+A :X

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Post by AcidicEnema » Tue Oct 24, 2006 20:32

QS LDM.

Wonder if that means it's inescapable to incoming characters. :-(

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Post by Blastrezz » Wed Oct 25, 2006 12:03

Empyrian wrote:Ash's Far D is unblockable on wakeup.
Here in Germany we were discussing if Shen's c.D (Sweep) is also unblockable as meaty!
Is it true?

--Blast

EDITED because of bad formulation of words.
Last edited by Blastrezz on Tue Oct 31, 2006 18:06, edited 1 time in total.

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Post by dobiqwolf » Wed Oct 25, 2006 12:41

with iori you do a back step(44) and before he land start the motion 214+P so when he lands the move come out then to the second 214+P the the tird 214+P if done properly the third 214+P will break, I havent found any use to that thing execpt as a feint but still.

about the unblockable moves, I think there is many more to find.

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Post by Empyrian » Thu Oct 26, 2006 17:19


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Post by SonicWaver » Fri Oct 27, 2006 07:48

Blastrezz wrote:
Empyrian wrote:Ash's Far D is unblockable on wakeup.
Here in Germany we were discussing if Shen's c.D (Sweep) is also unblockable on wake-up.
Is it true?

--Blast
why would it be?

because of the animation?


PS: Today...i played against a K user that made qcfx2+P, as incoming characters jumped in...result : same as Oswald´s df+A (still...he thinks that is "ok" if he does that...and when the same, with Oz´s strat...i am "cheap")


Also Gato´s qcb+K. A at incoming character´s if done correctly i suppose.

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Post by Derrace » Fri Oct 27, 2006 09:52

SonicWaver wrote:

PS: Today...i played against a K user that made qcfx2+P, as incoming characters jumped in...result : same as Oswald´s df+A (still...he thinks that is "ok" if he does that...and when the same, with Oz´s strat...i am "cheap")


Also Gato´s qcb+K. A at incoming character´s if done correctly i suppose.
hello, I understand how you feel. The peeps here abuse K's, Mary's (LDM) and Clarks DM on incoming oppoenent, claiming it requires a(/2) stock to use and it does less damage than say Oz's bug ace combo..

hmm, maybe that's why....I find it weird opponents dont block my gato's "palmball" after killing a char off....

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Post by Blastrezz » Sun Oct 29, 2006 14:01

SonicWaver wrote:
Blastrezz wrote:Here in Germany we were discussing if Shen's c.D (Sweep) is also unblockable as meaty!
Is it true?

--Blast
why would it be?

because of the animation?
I don't know. Try it out and you'll see.
Last edited by Blastrezz on Tue Oct 31, 2006 18:07, edited 1 time in total.

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Post by Makashi_Menace » Sun Oct 29, 2006 18:17

Sorry, but I am a bit confused about Shen's Dwn D.

Are you saying that it is unblockable when Shen performs a Dwn D when getting up?

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Post by Blastrezz » Tue Oct 31, 2006 18:10

Makashi_Menace wrote:Sorry, but I am a bit confused about Shen's Dwn D.

Are you saying that it is unblockable when Shen performs a Dwn D when getting up?
sh*t..... now I get it why you people dodn't understand :D
I made the mistake of using Empyrian's inappropriate choice of words myself.

Of course I mean SHEN has to MEATY hit a downed opponent.
So the opponent "wakes-up", not Shen.
That means for example: if you play as Shen just sweep (c.D), run up and sweep again!
This seemed unblockable so far.

--Blast

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Post by Empyrian » Thu Nov 09, 2006 17:31

A picture paints a thousand words.
http://www.youtube.com/watch?v=guJuHAgn5T0

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Post by Sonic_e7 » Fri Nov 10, 2006 06:34

hmm anyway even if the ldm is perform, i think it can be blocked, and the player using hayate shud still benefit... ash loses 3 dm... and i was playing around with his bug, how did i get hayate stand at the stock level of the ground... i also notice his shadow dissappear lol... does jyazu's icicle hit hayate?

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Post by Lynko » Sun Dec 10, 2006 01:18

So, wait, how exactly are people getting two/the whole team on a screen at the same time? I've seen it done with entirely different teams, so I don't THINK it's character specific, but how is it done?

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