KOF XIII: Sie Kensou

ASH ASH ASH BORKEN

Re: KOF XIII: Kensou

Postby Sogetsu » Sun Oct 30, 2011 22:29

I saw it !! Finally, the DM at least is now a GRAB!!! OMFG!!...

Anyways, not sure yet if the special move is also a grab or remains the same =/
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Re: KOF XIII: Kensou

Postby SonicTempest » Sun Oct 30, 2011 22:33

Special move is still a regular attack - it's just the DM that's turned into a grab.
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Re: KOF XIII: Kensou

Postby Sogetsu » Mon Oct 31, 2011 05:03

Aaawwwwwwwwwwwww T_T

Well... at least the DM is a Grab, that is useful, and the special move has some utility for drive cancels I think or killing some one who is near death smashing like crazy for multi punches XD
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Re: KOF XIII: Kensou

Postby kadosho » Thu Nov 24, 2011 01:35

Kensou's changes are a humbling surprise. Even getting hit by his DM makes it tougher to block.
(*it actually cuts down your defense gauge if you are not careful)

But using the move is another story, thankfully you don't have to enter more commands for it to go berserk.
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Re: KOF XIII: Kensou

Postby shinefist » Wed Nov 30, 2011 11:02

Had a quick go with kensou last night

cB, sB, sC, sB, sC, HD, sB, sC, sB, sC----- etc etc into what combo you want.

The point is you can do sB, sC then link it again. So its sB, sC, sB, sC------
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Re: KOF XIII: Sie Kensou

Postby Dark_Chaotix » Mon Dec 19, 2011 15:40

console changes and movelist vid added to first post
"Let me see if your operating to spec" Boomer Kuwanger - Megaman: Maverick Hunter X
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Re: KOF XIII: Sie Kensou

Postby Gunsmith » Mon Feb 20, 2012 17:01

added combo vid by Bala
How does it feel? Image
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