+A, f+D follow up. Timing for the f+A after follow up has to be quick but you have time to do DM after the hit and it doesnt have to be quick. Anywhere juggle air
+BD is just TOO good. So many options with it.
+A, f+D follow up. Timing for the f+A after follow up has to be quick but you have time to do DM after the hit and it doesnt have to be quick. Anywhere juggle air
+BD is just TOO good. So many options with it.



+k,
+k to connect or for the juggle version.
+C,f+D. That should make it alot easier, also only in HD mode
+B,
+B, f,d,df+A,
+B,
+B, f,d,df+A,
+B,
+B, f,d,df+A, when they low on guard meter just end it with
+A, f+D etc
shinefist wrote:cancel k's f,d,df+A, hold+C,f+D. That should make it alot easier, also only in HD mode
+A~C and it will come out, as long as the stick in in neutral position. Then hold forward for the follow up. Much easier...
, f,d,df+A,
+C, f+D
. After all i've picked k! like 3 times now, 1 in trial and 2 in practise.
,hcb+P is easier for finishing the hd combo.
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