by PaGaN 3l3m3nts » Sat Jul 30, 2005 09:45
I just hope the computer's AI is better against Ash this year... In 2003, 99% of the CPU characters would just stand there and wait to get hit by Ash's strong projectile. Fore the very few people that actually tried to jump over it or *gasp* BLOCK it, all you had to do was switch to the weak projectile, and immediately follow-up with his uppercut. It is FAR too easy to fly through the whole gam eon difficulty 8 with nothing but perfects as Ash... Then again, I can think back to '99 and remember how half the characters would eat Second Shots, and the other half would jump as soon as you did Ein Trigger, so a Second Shell was a guaranteed hit... So, I'm confident it'll be fixed. I hear his projectile takes longer now, so hopefully that'll play a part in it.
Ash seems destined to be one of the characters with worthless Dream Cancels... Unless you can do something insane... Like maybe his qcf, qcf + BD in the corner, then interrupt the last ground hit with Sans Culloted-blahs, and start wacking them with repeated d, u + B, juggling them a few times? However, that seems highly unlikely... Or maybe a Thermidor you insantly come out of by cancelling to San Cullodes, allowing you to wack them with more things than you'd normally be able to while it rides through them? However, the fact remains that even if you COULD do any of these things (which you probably can't), it wouldn't be worth all your SklS and PwrS... Not compared to what other chars could do with it. However, I do feel the only possible use of it with Ash, Shen, and Duo would be if it made their LDM occur in an instant, letting you skip both its start-up and any recovery time from the DM you cancelled from, so you can get an extra hit in... But with no stocks, still seems worthless to me. Bah.