http://www.mmcafe.com/cgi-bin/forums/bbs/messages/13297.shtml#57785
K' nerf details by 17:
2B can still be canceled.
Air Minutes Spike drops faster after hitting, but there's longer recovery.
EX Second Shell floats opponent high and far, but Minutes Spike can still somehow hit.
EX Minutes Spike damage down from 150>110 on ground, 120>70 in air.
Slight Frame disadvantage after Iron Trigger, both strengths.
Chain may be a little harder to connect.
Second Shell's hitbox is smaller. 2A or 5C>6A, 5C(2nd hit)>Weak Iron Trigger> Second Shell won't connect.
Second Shell's recovery is longer. Weak Iron Trigger> Shell > Feirce Minutes Spike > Feirce Crow Bites won't connect (weak will).
Short hop D has smaller hitbox, doesn't hit if done on the way up.
Feirce Minutes Spike whiffs against crouching opponent (weak will).
Weak Crow Bites damage down from 60/40>50/30.
Narrow Spike recovery is longer, frame disadvantage when Blocked. About 7 frames by feeling.
















