Hmm yeah, I'm having trouble connecting low B into standing/crouching C.
I suppose it's something technically possible but physically impossible for me to do. It does look or feel like it can link though.
PenPen wrote:Hmm yeah, I'm having trouble connecting low B into standing/crouching C.
I suppose it's something technically possible but physically impossible for me to do. It does look or feel like it can link though.


Dark_Chaotix wrote:Shen cB, cC at 2:44
~f+P or corner
D, far C (~311dmg)
K,
D x2, far B (corner d.C instead~402/430dmg)
K,
D,
A.
A, [DC]
C,
A, d.C (~522dmg) or Ex
x2 (I can't get this to connect without SCing but I suppose you could do C.A.B.C instead)
K,
D x2,
x2+P DM (~526dmg)
~f+P, Ex
K,
D x2,
x2+P DM (~601dmg)
A.
A,
D,
B, C.A.B.C (~608dmg)
~f+P, Ex
K,
D x2, Ex
x2+P DM (~663dmg)
~f+P, Ex
K,
D x2,
B, C.A.B.C (~671dmg)
~f+P, Ex
K,
D, Ex
P, Ex
x2+P DM (~682dmg)
~f+P, Ex
K,
D Ex
P,
B, C.A.B.C (~691dmg)
~hcb+AC is already ~977dmg (if you add a
+A [HDC]... before the CABC the damage is 983)
A.
A, [HDC]qcf D,
A, [HDC]
D, [HDC]
C, [HDC]
D,
D, [HDC] C, [HDC] D,
D,
B, Bakuten (C.A.B.C) (2 stocks, 831 dmg)
~f+P,
A.
A, delay [HDC]
+D,
A.
A, [HDC]
C,
A, [HDC]
D, [HDC]
C, [HDC] D,
D,
B, CABC (3 stocks, HD, 870 dmg)
A.
A, ([HDC]
D, [HDC]
C,
A) x3, CABC. (2 stocks 818dmg / 822dmg if you do Ex
x2+AC instead)
A.
A, ([HDC]
D, [HDC]
C [charge half a sec]) x3,
D, CABC, Ex
x2+P DM[
A.
A, [HDC]
D,
A, [HDC]
D, [HDC]
C, [HDC]
D,
D, [HDC]
C, [HDC] D, CABC, Ex
x2 +AC
A.
A, [HDC]
D, [HDC]
C, [HDC]
D, [HDC]
C [charge half a sec], [HDC]
D, CABC, Ex
x2+P DM
A, [HDC]
A.
A, [HDC]
D, [HDC]
C, [HDC]
D,
A, [HDC]
D, CABC, MC NM.
super saiyan super earlier and reap the benifits of the damage increase during the HD combo? was thinking something like....
,
,
,
,
,
,
,
continue? 
Robocop Two wrote:Just thinking out loud here but if you are going in for a HD combo could you not access the![]()
![]()
![]()
super saiyan super earlier and reap the benifits of the damage increase during the HD combo? was thinking something like....
(after activate),
![]()
,
![]()
,
![]()
,
![]()
,
![]()
,
![]()
,
![]()
![]()
![]()
continue?
There must be something that puts the opponent high enough so that when you do hit with super Saiyan you recover in time to hit with more crap?
. Firstly, you have to be somewhat near the corner. Secondly, there are several combos that juggle you high enough to do the CABC AND have enough time to recover and continue but I doubt your one does (it needs to be pretty damn high to do the CABC into Ex
x2+P DM and he barely snags them before touching the ground). Lastly, even if you did get them high enough I dunno if you can pick them up with say a
A. Watch any CABC into Ex DM video and you'll know what I mean.
+B to get them back up in the air for some more juggle damage and better juggle damage due to the increase from the super but then again as you mention the
x2+A+C super maybe that just is faster and all you can get?
+B+D to launch high you should be okay for just tipping the C,A,B,C super and carying on afterwards or am I mistaken again?
Robocop Two wrote:I know, the colours are brilliant! I'm still just getting used to having the options.
I understand the combo would have to be near the corner (I actually thought it would have to be right in the corner but if you say there can be a little distance I believe you). I was thinking afterwards doing something like+B to get them back up in the air for some more juggle damage and better juggle damage due to the increase from the super but then again as you mention the
x2+A+C super maybe that just is faster and all you can get?
Actually if you where to use the+B+D to launch high you should be okay for just tipping the C,A,B,C super and carying on afterwards or am I mistaken again?
Cheers again.
+Ds barely touch them) into CABC, barely allows enough recovery time to do the Ex DM. Now that I think about it, it'll probably not work since the Ex DM is the fastest of his arsenals (compared to
+P etc.) and it barely snags them.Kane317 wrote: BTW, are you the Robocop from XII who used Shen a lot?
Robocop Two wrote:Yup, tis I from England
.) You're going to love XIII's incarnation of Shen as he's an improvement of his XII version, and we all know how good he was in XII (plus he doesn't have those retarded 1-frame cancels). Recently, I've been abusing his far C (autoguard) into [SC]-only -- far C poke, autoguard, DM!

Robocop Two wrote:Cheers for that, yeah, Shen was deadly but not many people used him (then again not many people played the game). I actually liked those link, weren't too hard to do but then again I never got to link in the super as well. You have kinda lost me with SC though, I thought that meant super cancel but I the way you have written that I'm unsure....that or it's just me being a retard so er... yeah more than likely me being an idiot here


Robocop Two wrote:So C(f) can be super cancelled, I assume that costs drive meter though? If not that sounds almost as good as Ryo's f+A super (even though Ryo's f+A is an overhead, it sounds like they both have alot of practicle applications).
). Only in Maxima and Shen's case, they both have autoguard as well, it's almost unfair.
x2+P DM has juggle anywhere properties... =). Just be careful of canceling the
x2 DM when the opponent is too high because it'll miss sometimes (you'll have to play around with it and you'll know what I mean.) Ex
x2+P DM always hits, dirty
.
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