KusoGaki wrote:Yeah sorry i shoulda explained it better, i meant after the grab, he does CD > hcb+K > st.C > hcb+K > then goes for cr.B.
I just wasn't sure why he did it.
Also i'm wondering with Kyo whether the dwnF+D does more damage than qcf+B, as i noticed one of the players always does dwnF+D.
Oh that was me hahah.
Iori, I did that d. B at the end for pressure, if it hits you can combo, if they block, you can go for another j. A or hcf+C. Sometimes I think I should just do nothing cause the opponent often tries to do an uppercut, or b+CD. In some cases against floaty characters like Chin and Athena, you can easily end up behind them (note the last qcb+K was D version), which will screw up what they're trying to do unless its a d, u type of move like rising tackle.
As for Kyo, df+D is about the same damage. I use this rather than the qcf+B because it knocks down, rather than knocks away leaving them standing. For my playstyle I like to have them knocked on the floor. There are other options too like rdp+B -> dp+A or just dp+C (which I think does the most dmg), but I'd rather not do it in a regular game until I can get it 95%+ of the time.