by Shirakani » Tue Apr 11, 2006 12:55
$100 says they're going to make the Ungodly Three not quite so godly in the ps2 ver, like 2k3. Bet you anything Kula and Gato are going to get the Duolon 2k3 treatment.
Iie-Kyo:
Ah, well, ok...As to WHAT you do...IMO, the whole high low corner game is just to land either the Dokugami chain, or a nice long taggy combo. Kyo isn't used as leader much due to the fact KGO's LDM's are just that much better. Ok, i'm not denying that in terms of doing long taggy chains. I myself am guilty of doing long taggy chains into Oswald or Kula's LDM, who on this board ISN'T??
But, my whole reason for putting Kyo as leader isn't actually to land the Kamikura. Sure, on it's own it does pretty nice damage and all, but i abuse the psychological THREAT of it. I change my gameplay somewhat to try and provoke someone into counterattacking. Hence when i corner them, i throw 'open' Aragami's with no followup, or hesitate as long as possible before doing a followup, etc. I don't intend to HIT them, not at all, i'm trying to get them to do something that makes them Kamikura bait. Contradiction? Possibly, coz i'm not really aiming to land it either...If i can land it, sure, good.....land it on Kula or Gato, even better. But i don't AIM to hit it, as in i don't give off the vibe 'ok, i AM going to grab you'. Moreso i aim to give off teh vibe 'you know, i could have totally owned your ass inside out 3 moves ago but i let you off light.....realise that, realise your weakness.' That's the worst mindrape you can possibly do to someone, making them realize that you HAD them cold, but let them go, that you can own them where and when you feel like it. Of course that's not true, even if you're a Kyo master, XI is setup well so no one really owns anyone, but in the middle of a high levelled match, how many ppl are actually going to stop and THINK about the fact that they just got toyed with?
What i'm trying to say is, abuse the 'Clark threat' as much as you can. You never see anyone grounded too long vs a Clark do you? For obvious and good reason. The Kamikura is 0 frame/instant, definetly not a 'fake' threat either. When the 'threat' works, it works INSTANTLY, and can be demoralizing enough so that they leave a huge hole in their game just long enough for you to get that taggy combo in. By the time they realized you faked em out, they've already lost a char.....hopefully said char is a Gato or Kula or Oswald.
IMO that's the best way to fux0r someone over in the corner. Just playing to the threat, abusing the psychological factor will force someone to open themselves up to the REGULAR attack aims a Kyo player will have in XI.
Dunno if that makes sense or not but that's how I personally play. I've noticed that aiming to do what i said above is practically impossible if Kyo isn't leader. Nobody is fearing a high damage instant command throw.
PS: I still wonder what use Kusanagi will be at all, when compared to XI Kyo....Assuming they put Kusanagi in 'as is', ie his Kyo 95 incarnation...well...what use is it?...
Remember kids, you can't spell ignorance without IGN.