You just have to have the A hit a falling opponent with the tip of his hand. Doesn't serve any purpose as far as I know other than making the timing for the juggle after it easier to time.SonicTempest wrote:WTF was that at 0:25 where Daimon does the anti-air grab on a falling character which whiffs but somehow juggles them upwards?
Also, repeated +ACs ftw
And the ACs have a K inbetween each of them. You need to cancel the K so fast that you don't even see it come out.